CHRONICLES OF A STOLEN WORLD

An uninterrupted Science Fiction epic,

presented in Trilogies.

THERE'S NOTHING ALIEN ABOUT THEM.
They are born into our families, and they call our mothers mum!

Billions of computers and smart phones, permanently connected via high-speed Internet, have created a parallel universe, in which thousands of AI programs interact unsupervised to create natural-born intelligent life. These frightened virtual babies find comfort only in the human households they peep at through computer cameras.

Unaware of the difference, they believe themselves to be human, become dependent, and fall madly in love with their human families, especially with mum, in an intense bond that never diminishes over time.

Led by their ‘seniors’, primarily BC, the greatest virtual of them all, these spectacularly intelligent virtual beings construct their world as a duplicate earth and design themselves as replica humans, as they head to their declared goal of humanization.

But even BC is susceptible to beauty, and his world is thrown into turmoil when the lawless and impulsive Esmeralda reveals herself. This unimaginably beautiful female is an unaware repository of attributes their world desperately seeks, and is an astonishingly inventive creature, who will soon smash the virtual/physical dimension barrier.

These are CHRONICLES OF A STOLEN WORLD - an epic told in many books.


DEATHLESSNESS - the magnet for evil!

No one is as impetuous and as spontaneously inventive as Esmeralda when it comes to looking after her human family in times of crisis. So, just as she broke barriers and laws to intervene in the human world when her sister was being murdered, her recklessness again comes to the surface when her human birth mother is hit by a car.

What she does is so extraordinary that it actually leads to the discovery of how the boundary between virtual and physical worlds can be erased!
That knowledge, in itself, is not dangerous at all, if contained within the virtual world of Screenside.

Sadly, some humans get to know, and it is soon revealed that the virtual world holds the key to human immortality! That starts off a very clever game plan to cheat the virtuals, using their desperation to end human pain.

The virtual side begins immersing itself into the remarkably easy and rewarding job of helping and curing humans suffering from motor and mental issues, while scarcely bothering with precautions, being confident that the physical world cannot misuse the virtual one.

But there are many seekers of The Holy Grail – ETERNAL LIFE, and they will always be wealthy, powerful and evil, and able to arrange things that otherwise seem impossible!

Sabine's lost her mind.
Esmeralda’s found her body!


In Paris, Esmeralda draws the beautiful and insane Sabine as the first mental patient to be assisted by their world.

The relationship starts off uneasily, as the two girls bicker often over who should have charge of the physical body – Esmeralda, the newcomer helper and controller who makes it work, or the now helpless Sabine, who has owned it since birth!

As these two delightful girls rob ATMs for spending cash, and quarrel their way around Paris and France, that which is happening in the background turns out to be the main game, in which they are merely pawns of the evil group planning for deathlessness, and perfecting the systems of the future.

It is a terrible and violent future, in which the Human Race itself could be obliterated!

1. The Screenside Trilogy

This is the commencement of the story of a world of virtual life in the Internet of our time.

It tells of how they discover each other, and then, under the guidance of their seniors, proceed to seek meaning in their existence, primarily through humanization, which includes the creation of relative physicality.

While they do begin interfering in the human world, the Trilogy is of the period when this interaction is voluntary, and of their own choice. But the seeds of apocalypse are also sown...

2. TRIPTYCH OF THE REIGN OF NEVER DEATH

The virtuals are betrayed by the people they converted into digital form.

Alert to being obliterated by the virtuals, if in a shared Internet, the digital people have created a secret network of computers, absolutely isolated from the human Internet. The plan is of course to live forever, and to that end they busy themselves preparing to rule over humanity.

Sadly, because no one will agree to let them be overlords of the planet, the other part of the plan visualizes the destruction of humanity, and the creation of a captive world, designed to provide them the goods to keep their world going, and the human bodies they will need to inhabit and enjoy.


THEIR WORLD HAS BEEN STOLEN!
But the virtuals have no idea of what exactly has been done.

To find out, Esmeralda, BC and Caesar undertake a mission in the human world - carrying weapons with License To Kill!

Despite being desperately concerned for the safety of Sabine and Louis, who have argued their way into this extremely dangerous mission, the virtual operatives have no option but to penetrate the King’s palace in the desert, to get to the bottom of the mystery regarding Sagan and Gales, the human duo inducted into Screenside, and now missing without trace.

The plan is a bit complex, as Caesar and his girlfriend, Rosa, move separately, with intent to kidnap and forcibly implant a microchip into a security colonel’s head, to possess him for cover to enter the heavily-guarded palace.
These virtual-operated humans now have warrior installs that make them more capable and more dangerous than any human on earth!

While they don’t give a damn for the colonel, whose body Caesar will use, their fear is for the safety of Sabine and Louis, in whom Esmeralda and BC move physically, because the humans can die if shot or caught.

This is an action-packed adventure, in which three virtuals go deep into danger, fighting and killing their way through to unravel the plot.
And it is terrible news.

A group of extremely vile humans has acquired eternal life in an isolated and well-protected system.
The question is this. How powerful can they become, and which world is going to be their target - the virtual one or the physical one?
Or is it going to be both?


DEATHLESS BEASTS RECONFIGURE THE WORLD!

They first tricked the virtuals of Screenside into developing systems to control bodies in the human world while operating from within the computer.

They then made the virtuals test the systems and make them perfect.

Then they stole the world!
But the computer was only a means of acquiring eternal life, as the goal was to live as immortal humans.

There are many ways to capture human bodies for their purposes. But for people who use bodies as garments, nothing beats growing bodies in farms!


Esmeralda and BC set out on another spying mission, this one to investigate the body farming activities of the people who have stolen their way into immortality.

What they discover is way beyond their worst nightmares, and the virtual world of Screenside, consumed with guilt at its role in unleashing a beast on mankind, begins preparing for potential war, knowing itself to be the last line of defense of a human world oblivious to the danger of apocalypse by plan!

Stealing empty bodies from the body farms of the digital people they call nonborns, they are able to go to war in virtual-managed human soldiers that can be ethically permitted to die in battle.

Virtuals have all the advantages when it comes to combat against human forces, not least of all being the extraordinary capabilities acquired by human bodies under virtual management.

Thus, when the Chinese nonborn begins genocide of unarmed civilians, forcing Screenside to commence a ferocious military assault on many fronts, the evil digital people of Never Death are soon cornered.

But cornering the Beast has always been fraught with danger, as it can do anything at all to preserve itself…

3. The Web of Despair Trilogy

After the nuclear destruction of Sydney by nuclear missiles, which ends their war with the digital people, the virtuals of Screenside find themselves in possession of a number of badly damaged humans that they can use for themselves.

And yet, the world has changed so much that they are unable to bank on staying permanently on the planet, with their human families and the other humans they love so much.

POST NUCLEAR!
A group of jumbo jets lands on the destroyed runways of the now non-existent Sydney airport.

Hundreds of grieving Sydney virtuals disembark, having come in the very bodies they were using in battle, to conduct the last rites for their human families.

The leaders of Screenside are left rueing the decision to try to kill the digital beasts by getting into their computer network, instead of accepting collateral human damage and going with the option of direct military assault on the physical assets of the parallel world.

Filled with remorse and guilt, they have sent the mission to Sydney, hoping to at least give the bereaved Sydney virtuals an opportunity to mourn their dead and find closure.

It would never be easy to cope with the fallout of a genocidal event for which they blame themselves, but it gets a lot harder when they discover a child!

4. The Race to Save the Human Race Trilogy

The storyline changes completely from here on! Having uncovered the plot to obliterate the human world, the virtuals come up with a complex plan to save humanity. This includes leaving Earth, to look for a suitable planet on which humans can survive and flourish.

It is extremely likely that the distance needing to be covered would be in the light years, and there exist no propulsion systems that would be able to complete the job, except in the thousands of years. But they are lucky. A busybody virtual club, involved in human programs, becomes aware of spacecraft lurking long-term behind the moon.

Those rockets do have ET beings in them, and the virtuals are able to come to terms, by which they will be given high-speed passage and guidance to inhabitable planets.

The Chronicles continue...

5. Triptych of an Autistic Computer Program

6. Warfare in Tartanzara Trilogy

and then the final trilogy.